Over the past 15 years, I worked with many incredible studios, teams, and clients in the US, UK, and Germany, continuously expanding my skills as a motion designer & VFX compositor. Thanks to a deep dive into producing during the past 4 years, I can now handle full CG & motion design productions including all necessary steps: pitch & concept, bid, resourcing, project management as well as animatic, edit, comp, and animation to the final grade, conform and delivery. I feel comfortable in the role of a director, creative producer and also enjoy getting hired as a freelance artist for 2D motion graphics, editorial, compositing & general 3D tasks.
The main focus of my work is to optimize & streamline productions and to keep all participants excited and engaged in all aspects of the project. Ensuring that my team has the space it needs to create the best possible designs, animations and renderings allow for providing clients with outstanding visual branding & exceptional commercial campaigns.
The tools I mostly use are After Effects, Premiere, Nuke, C4D + RS, DaVinci & G-Suite.
A selection of clients I had the pleasure working for: Adidas, Apple, BMW, Cartier, Coca-Cola, Dell, Google, LVMH, Marvel, Mercedes Benz, Microsoft, Verizon, VW.
A selection of studios I enjoy collaborating with: Buck, bus.group, HelloMe, Hornet, Parasol Island, Rise, Sehsucht, someform, Spellwork, Woodblock.
2022 - Present Director & Creative Producer
2020 - 2022 Head of Production & Director
2018 - 2020 Head of Production
foam Studio Berlin
2013 - 2018 Freelance Motion Designer
& VFX Compositor
Studios in and around Berlin like
Polynoid, Rise, Sehsucht, Spellwork
2008 - 2013 Motion Designer, Compositor & Project Manager
2008 Bachelor of Fine Arts - Media Design
Bauhaus Universität Weimar
2007 Intern Motion Design