Starting in 2007, I worked with studios and clients across the US and Europe, first as a motion designer and VFX compositor. Because I realised early how crucial it is to build a flexible structure around dynamic creative processes to keep productions on track, I was also expanding my knowledge of project management parallel to the creative work. A few years of full-time producing have taught me valuable lessons about working closely with teams and clients and opened the business side of the creative industry to me.
This path allows me nowadays to offer to work in multiple capacities: as a Creative Director, Producer, or as an Artist for full-CG, motion, and life-action productions. Knowing each step of the process, from pitching and concept development to bidding, resourcing, project management, and most importantly, the creative work necessary to produce the final still/film/animation, allows me to lead projects smoothly from the initial idea to final delivery.
My love for animation, editing, and compositing has not faded, so I am glad when I get the chance to work as an artist. It keeps me up to date on the latest developments and helps improve my estimates on resources and timing when planning a project. Lately, I’ve been utilising AI to speed up tedious tasks and reduce friction during a production, which has always been one of the main focal points of my work.
My tools are After Effects, Premiere, Nuke, C4D + RS, DaVinci, G-Suite, Claude, and ComfyUI.
I collaborate regularly with Buck, bus.group, Hornet, Interbrand, Parasol Island and Someform among others for clients like Adidas, Apple, BMW, Cartier, Coca-Cola, Dell, Google, LVMH, Marvel, Mercedes Benz, Microsoft, PepsiCo, Verizon, and VW.
For a few years, I’ve been organizing a small meetup for the Berlin design and motion scene called animotion drinks. There are talks by artists and studio owners and it’s a good place to catch up face to face with fellow creatives. Swing by if you happen to be around the next time.
2022 – Present
Director & Creative Producer
Freelance/Independent
Freelance/Independent
2020 – 2022
Head of Production & Director
Woodblock Berlin
Woodblock Berlin
2018 – 2020
Head of Production
foam Studio Berlin
foam Studio Berlin
2013 – 2018
Freelance Motion Designer & VFX Compositor
2008 – 2013
Motion Designer & Compositor
Buck NYC
Buck NYC
2008
Bachelor of Fine Arts – Media Design
Bauhaus Universität Weimar
Bauhaus Universität Weimar
2007
Intern Motion Design
Buck NYC
Buck NYC